﻿using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace PoolGame2.Assets
{
    public class ModelObject
    {
        private Model model = null;

        public ModelObject(Model modelFile)
        {
            this.loadModel(modelFile);
        }

        public void loadModel(Model modelFile)
        {
            model = modelFile;
        }

        public Model getModel()
        {
            return model;
        }

    }
}
